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The Fatted Calf
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NeXTmille
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README
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1990-12-13
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1KB
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52 lines
you're going to hate this game.
it's play algorithm is set up such that it'll try to stop you advance at
every chance it can get. this becomes quite annoying.
there are sections of the code that are slow. i have ideas as to how to speed it
up.
there will be a game save/restore someday.
maybe add animation to the cards.
*** Be sure to read the info panel ***
do a "make depend". this may or may not work well. there is .psw
files present which pswrap will generate .c and a .h files. some of
the object files include the .h files.
do the ole "make install". everything should work. it'll
install the app in ~/Apps.
peruse the code--oh, tab spacing 4.
overview of code structure.
- GameCoordinator
Coordinates the actions between the user and the players. It also
performs some coordination between the players. It is used to prompt the
user for decisions such as hand extension.
- DragCoordinator
Used to handle the dragging of cards and the highlighting of piles.
- Player
Two player objects exist, you and the computer. The player object
reacts to the user dragging cards and calculating a response to the user's
actions.
- TagView
Base class from which cards and holders are derived.
- CardView
Base class for all cards.
- CardHolder
Base class of things that hold cards.
the remaining objects are subclasses yielding different cards of holders.
dennis p. glatting
...!uunet!tti!dennisg